
They are scripted to appear in at least one random encounter, but it is possible to avoid Lesser Dog's encounter by reaching Glyde's room and encountering it repeatedly instead.


The protagonist can also spare certain monsters so that they can kill monsters that offer more EXP and GOLD, such as Glyde. Sparing certain monsters allows the protagonist to avoid fighting particular monsters such as the high-defense Jerry.
#Soulless pacifist endings update#
Undertale Review - Nintendo Switch Update NPCs still occur in the region where the protagonist aborted the Genocide Route. If the protagonist stops meeting the requirements for a Genocide Route at any point, they revert to a Neutral Route where the unaltered soundtrack plays. Some NPCs no longer appear, and slight alterations occur in some locations, such as most puzzles already being solved. This track is a part of Your Best Friend playing at 1/13th speed (~0.077x or ~92% slower) with added reverb.Īfter exiting the Ruins, most overworld songs are lower pitch, slower versions of their Neutral and True Pacifist Route counterparts. This also changes the SAVE Point text to only state "Determination." instead of the usual lines.Īfter the small battle text message appears, the music for the area changes to a distorted ambient track, mus_toomuch.ogg. In a font size smaller than usual, the battle text reads " But nobody came.", which can also occur in a Neutral Route after killing all monsters in an area.

After killing all monsters in an area, encounters still occur, but monsters do not appear. This is similar to level-grinding, which is earning experience points before progressing in other RPGs. Starting in the Ruins, the protagonist repeatedly triggers encounters to kill all monsters. The Genocide Route occurs when the protagonist kills every enemy (including mini, mid and main bosses) in every region: the Ruins, Snowdin Forest, Waterfall, and Hotland (the CORE is a sub-region of Hotland). The end makes more sense for the Chara takes the protagonist's body, since at a genocide run the protagonist has a strong soulīut at the second time you run from Undyne, when you fall, it looks like a memory, of when Chara fell and Asriel found him, so it make more sense to my theory, as Frisk would only remember if he had been there, either from being Asriel(who is Flowey) or Chara.Battle text after the protagonist exhausts the kill count. Kinda like, he is a good person but when we do a genocide run, he gets traumatized with the need to kill, then we force him through a pacifist run, he waited the whole game to kill everyone. I have been thinking, the game breaks the 4th wall many times, most people say the first human takes the protagonist's body in the soulless pacifist run, but I have been thinking, what if, since we got to the end and we controlled the protagonist, the protagonist is just being himself? at the end of a genocide run there is something along the lines of "I noticed my determination wasn't mine, but yours", we are the ones making the protagonist progress, making him kill or spare, fight or have mercy, what if we are selling not the protagonist's soul to the first human, but instead our soul to the protagonist?
